Aurbit is an Interplanetary game built on Ethereum. Mint your Avatar and mine AUR tokens by taking over the world.
The Human Race is default and the first species created for Aurbit. Humans have average Intelligence, Strength and Vitality.
Noustra are a savage and fearsome warrior race with high
Strength, high Vitaltiy and low Intelligence.
The Zoirka are an Elven race from the planet Zoir in the
outer reaches of the Symbian Nebula with crazy high
Aurbit uses a Non Fungible token contract on Ethereum to keep unique DNA for Human and Alien Races. Each Race has unique attribues and user selected qualities. The Avatars are called AURA and are required to enter gameplay. They hold the tokens that are mined.
Games take place on planets with unique geographies based on pixelized maps. Earth is the first and default game world where coordintates of the map can be owned, or attacked. Holding pixels will mint to the Avatar contract AUR tokens, which can be allocated to a coordintate to bolster defence against attack.
Aurbit is based on Ethereum and uses ERC 721 Non Fungible Collectible tokens for avatars. The game resource is an ERC 777 token that is minted and burned during gameplay. Each planet in the game is a unique game contract with many possibilities and variations.
Aurbit is proudly built on Ethereum.
Aurbit uses Fleek for CICD deployments of the client application. All Avatar Creative Assets use Fleek Storage.
Aurbit uses Metamask Wallet in Chrome.
Infura is the provider of choice at Aurbit for deployments to Mainnet and client transactions to contracts.
All Avatar assets and client builds are kept on IPFS.
Aurbit Planets have a decentralized chat thread using technologies from Textile.
Aurbit uses wallet connect to enhance transaction signing and token custody for players.